11/12/2022 0 Comments Need for speed carbon![]() I even thought that the previous Most Wanted looked better, but maybe that was just my opinion. EA just always had a beautiful visual and not that it was impossible to say about Carbon, but just what was it? The graphics here, although nice, just won't inspire you, as with the previous parts. You ask why? What always struck me in the Need for Speed series was the graphics. Underground 2 and Most Wanted were great and unfortunately I can't say this about Carbon. But as usual, we will lose it quickly this time as well. Right at the beginning of the game, we get the opportunity to ride in the legendary BMW from the previous part. Right at the beginning of the game, we get the opportunity to ride in the legendary Need for Speed: Carbon builds on the great Most Wanted. Need for Speed: Carbon builds on the great Most Wanted. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew's cars in every way using the ground-breaking new Autosculpt technology. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing. Summary: What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing.V.3.0: Added custom places(if you wanted to make a teleport to a custom place, also made read/write in file(file name is: "TrainerPlaces. V.2.8: Moved "Insane Downforce" to table so it won't break anything,added "Ghost Car" toggle it and your car won't hit props(Note: ghost car applies for all cars,not only yours,still can't go through walls) V.2.7: Found down force address & made a function,added more function & addresses in "Table" & etc. Removed function that disables checkboxes & removed airbreak (i can't do the side move) V.2.6: Deleted some teleport places because some of them are connected to the one place(drift track) and replaced them with drift park,added debug tab (yup and don't touch this), V.2.5: Added button to print functions name(only for debug purposes),added teleport to nearest vehicle and airbreak (experimental) V.2.4: Made some limits to hotkeys (if game was paused you was able to still press hotkeys,even you was in control change,except debug camera) V.2.3: Replaced a with TrainerSettings.ini that added more lines of code,disable all check boxes if game is not found or not attached,added button to re-attach to game process V.2.2: Added more function and combo box variants V.2.1: Added autostart files(read Table Extras) V.1.8: Added functions,one of them is teleport(And make sure you'll read Table Extras) V.1.7: Moved form create function into lua table,added more function #Need for speed carbon codeV.1.5: Added "Drift Physics Control" (i've used c code to do this function) V.1.4: Disable all functions if closing form,removed function that hides Cheat Engine's forms V.1.3: Removed "Update Values" button,added timer (instead of button used timer) V.1.2: Form(all scripts are moved in form,added "Update Values" button) ![]()
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